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Cookie SettingsKlevjer, R., Günzel, S., Mersch, D., & Sternagel, J. (2022). What is the Avatar?: Fiction and Embodiment in Avatar-Based Singleplayer Computer Games. Revised and Commented Edition. transcript Verlag. https://doi.org/10.1515/9783839445792
Chicago Style CitationKlevjer, Rune, Stephan Günzel, Dieter Mersch, and Jörg Sternagel. What Is the Avatar?: Fiction and Embodiment in Avatar-Based Singleplayer Computer Games. Revised and Commented Edition. Bielefeld: transcript Verlag, 2022. https://doi.org/10.1515/9783839445792.
MLA CitationKlevjer, Rune, et al. What Is the Avatar?: Fiction and Embodiment in Avatar-Based Singleplayer Computer Games. Revised and Commented Edition. transcript Verlag, 2022. https://doi.org/10.1515/9783839445792.
Harvard Style CitationKlevjer, R., Günzel, S., Mersch, D. & Sternagel, J. 2022. What is the Avatar?: Fiction and Embodiment in Avatar-Based Singleplayer Computer Games. Revised and Commented Edition. Bielefeld: transcript Verlag.
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